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Fabricademy 2017

Computational Couture

Aldo Sollazzo

Brief

Disciplines as programming and electronics become highly interconnected, blurring old boundaries and merging different fields of knowledge. Fashion has been already affected by this radical change. Therefore, clothes, shoes and other accessories can now incorporate elements of hardware and software, generating a peculiar mix between fashion and computation that is incredibly fertile and inspiring. Data becomes Beauty, Interaction becomes Emotion. As a result, a new aesthetic is emerging.

In this class participants will explore computational design methods towards a new reinterpretation of cloths, garments and accessories for fashion design, inspired by a new digital design methodology.

Requirements

This class requires basic knowledge of Rhinoceros, Grasshopper. Participants should bring their own laptop with a pre-installed software. The software package needed has no additional cost for the participant (Rhino can be downloaded as evaluation version, Grasshopper and plugins are free). These softwares are subject to frequent updates, so a download link to the version used in the workshop will be sent to the participants a few days before the workshop.

Libraries for Grasshopper3d

  • Kangaroo
  • Anemone
  • Weaverbird
  • Cocoon
  • Marching Cubes
  • Mesh Edit
  • Mesh+
  • Mesh tools
  • Lunchbox
  • VR-Edge
  • Mesh analysis

Software

  • Rhinoceros3d
  • Grasshopper3d

Assignment

Design and develop your grasshopper definition to create 3 Dimensional patterns to 3D print.

You can use various methods for 3D printing. Rigid structures, flexible structures, 3D printing on fabrics, 3D printing

Lecture notes